KUBO

KUBO

KUBO is the ideal starting point when introducing coding and beginning to develop computational thinking skills with students in the early years. Children love this little robot, and the puzzle-like TagTiles® and colourful activity maps provide playful settings for learning. KUBO comes with comprehensive lesson plans and teacher guides. Activities are STEAM centric, with computer science at the core, while providing cross-curricular challenges in a creative, hands-on way.


Age Group
Age Group K-Y5
Training Workshops
Training & Workshops Downloads available
Programming Languages
Programming Language/Software
  • Graphical programming
  • Onboard programming
Curriculum Links
Curriculum Links

    KUBO Range

    Getting Started

    KB1030

    Classroom solutions

    KB1030-12

    Accessories

    KB1012

    View the entire KUBO range

    View here

    Useful information

    See how it works

    KUBO takes the hassle out of teaching technology by removing digital devices and providing table-top resources that stimulate collaborative learning through hands-on experiences. Meet Rikke, KUBO's curriculum specialists for a quick demo of how KUBO works and check out the getting started videos below for more information.


    Videos


    Downloads

    • Quick start guide to coding with KUBO


      Download
    • Quick start guide to coding with KUBO - KUBO Coding+


      Download
    • Quick start guide to coding with KUBO - KUBO Coding++


      Download
    Robotics Schedule

    Like to receive training in Robotics?

    Check our current workshop schedule or request to host one at your school or centre