ST Maths

ST Maths is an award-winning, web-based visual maths program that builds a deep conceptual understanding of maths through rigorous learning and creative problem solving. ST Maths has a mission to ensure that all students are mathematically equipped to solve the world's most challenging problems

ST Maths learning app/game/puzzle on devices - desktop, laptop and tablet.

How it Works

ST Maths Spatial Temporal Approach

Spatial-Temporal Approach

ST Maths' patented approach - manipulating objects in space and time - is a totally unique approach to teaching Maths. The program starts by teaching the foundational concepts visually, then connects the ideas to the symbols, language, and robust discourse. Why does this approach work so well? Because with visual learning, students are better equipped to tackle unfamiliar math problems, recognize patterns, and build conceptual understanding. ST Maths uses very little language - without language barriers, the problem is accessible to all students, regardless of skill level or language background.

Deep Conceptual Understanding

Deep Conceptual Understanding

ST Maths is mastery based, which means students must pass each level with a score of 100% (all puzzles correctly solved) before the next level in a sequence becomes available to them. Each student has their own personalized journey and takes as long as they need to achieve mastery. This ensures that students are building and demonstrating a strong conceptual foundation.

Informative Feedback

Informative Feedback

In ST Maths, action is critical and mistakes are the perfect opportunity for learning. Animated informative feedback offers an intrinsically motivating learning experience that shows students the mathematical consequences of each answer. Students don't just guess at multiple choices, or worse, get a question wrong and wonder why.

Standards-Aligned

Standards-Aligned

ST Maths games include more than 35,000 puzzles with interactive representations of math topics that align to curriculum outcomes, with learning objectives that target key grade-level concepts and skills.

ST Maths is a flexible instructional tool that can fit easily into many different learning environments. In a whole class setting, during small group stations or centres, or at home - as long as students are using ST Maths for 60-90 minutes per week, you will see gains in their math achievement.

Flexible, curriculum-aligned web-based Maths for K-8

Implementation

Implementation

Schools can design rich, blended learning experiences that leverage the individualized visual software in a variety of ways.


Content Mapping

Content Mapping

Objectives can easily be aligned to match classroom pacing and to differentiate what students play at home and at school.


Digital Manipulatives

Digital Manipulatives

Teachers have access to all of the visual models within ST Maths to supplement classroom lessons for preview or review of math standards.

Play-Discuss-Applys

Play-Discuss-Apply

Unique lesson structure, designating time for students to play an ST Maths game, participate in a discussion and apply what they've learned on a conclusion problem.
Students begin by problem solving on their own, and transition to working and exploring puzzles as a group or class.

Embedded Assessments

Embedded Assessments

Each objective in grades 2 through 6 contains pre- and post-quizzes available. Ideal for progress monitoring and results tracking.

Reports

Reports

Powerful reports facilitate impactful decisions based on curriculum coverage, productivity and usage.
For teachers, ST Maths progress reports and student detail information show clear, actionable data that provides insights into productivity, usage, and areas of struggle - effectively informing instruction.
For administrators, it's reporting at scale that helps optimize usage and track tangible results.

Try ST Maths Games

Try ST Maths Games

ST Maths starts by teaching the foundational concepts visually, then connects the ideas to the symbols and language. With visual learning, students are better equipped to tackle unfamiliar math problems, recognize patterns, and build conceptual understanding. Without language barriers, the problem is accessible to all students, regardless of skill level or language background.