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Celebrating 70 Years

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Expected dispatch: 07-01-2027

ClassVR Xplorer Set of 4 & Controllers

Item Code: CVR3128-4
$5,749.94 (inc. GST)
$4,999.95 (ex. GST)
Taxes, discounts and shipping calculated at checkout.

Immerse your students in learning like never before with the ClassVR Xplorer Set of 4 + Controllers. This bundle includes four ClassVR Xplorer headsets plus hand-controllers, ready for shared use in your classroom.


The ClassVR Xplorer is a high-performance all-in-one VR/AR headset designed specifically for education. It features a 4 K ultra-HD display, built-in processing power, an adjustable head strap, a front-facing camera for augmented reality, and secure classroom charging and management via the ClassVR portal. 

*Important Information: 

Please note: A subscription is needed to be able to use these Headsets. If this is your first Time purchasing ClassVR please consult your rep on which subscription you would like to pair it with your headsets.   If you have previously purchased ClassVR products (headsets or subscriptions), please provide confirmation to transfer your account to MTA by emailing the transfer instructions to product@teaching.com.au or consult your rep.

Why it’s helpful in the classroom:

  • Boosts engagement & retention — students don’t just read or watch; they experience concepts in immersive 360° and 3D environments, making abstract or remote ideas tangible. 
  • Curriculum-aligned content library — access thousands of ready-made VR/AR lessons, 360° videos, explorable scenes, and manipulable 3D models mapped to educational standards.
  • Teacher control & monitoring — launch content to all headsets simultaneously, monitor student progress live with ClassView, pause or guide attention as needed, and review session recordings. 
  • Simple to manage — devices arrive pre-configured, support efficient charging/storage, and are locked down so students only access curated material. 

 

Classroom Ideas / Teaching Applications:

  • Virtual field trips — take students to ancient Rome, the Great Barrier Reef, Mars, or inside a rainforest, then debrief via class discussion or a collaborative worksheet.
  • Science exploration — use 3D models to let learners dissect a virtual frog, explore cell structures, or manipulate a DNA helix in augmented reality.
  • History & social studies journeys — allow students to walk through historical sites, witness daily life in past eras, or experience cultural landmarks from around the world.
  • Literacy & storytelling — stage immersive settings from novels or stories, and let students step inside the scenes before writing alternate endings.
  • STEM / maths visualisations — use explorable scenes to represent geometric shapes, physics simulations, or data visualisations in 3D, giving tangible form to abstract concepts.
  • Language & culture immersion — immerse students in virtual environments where the target language is spoken; enable contextual learning and cultural sensitivity.
  • Group challenges / inquiry projects — assign pairs or small teams to explore a scene, gather observations, then present findings, hypotheses or mini-report back to class.

Please note: If you have previously purchased ClassVR products (headsets or subscriptions), please provide confirmation to transfer your account to MTA by emailing the transfer instructions to product@teaching.com.au or consult your rep.